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*Dialogues when first pairing 2 chars together and going out to the field seems to have more impact on higher levels) *Satisfying amount of enemies spawning in a group + health / strength of monsters *Multiple outfits for most of the SAO chars *New Character unlocks seems to be graduating over the whole game - keeps you motivated *Alternative Level-up for Characters with Burst Points - seems to be affordable, if you're not interested in raising each of them by yourself *Upgrading your weapons at Liz' forge - Loot system for materials *Equipment gives special effects and boosts certain things like cooldown-reduction instead of raising stats / STR-DEX-WIS *Items like heal / buff potions - SAO-style item select-motion by your char *Elements and 9 status-effects: sleep, curse, etc + (De)buff effects eg. *Order your party to attack, get behind you, go in formation *Skill-level upping system from SAO, ranks up by using it *Switch-attack-feature in the midst of battle - for combining diff. *3 Party member - you can quick-switch anytime *Ground and air battles - fluid stance change - offers different play styles - close combat and ranged *Different Movement of SAO and AW chars - pretty fast paced *Different (Online) Roles, like healer or DD *Unique Moveset for every character + different weapon types and skillsets accessible Original AW Attacks, and Skills made up by the Cardinal System x Burst LinkĪctivables / Form changes like red king's "INVINCIBLE"Įquip can give your attacks debuff-ability / status-effectsĬombat and Ranged chars - All feeling unique Some Char-specific Unique-Skills unlocked by sidequests *Taming passive Skill /= (fixed) Dragon Pet for Silica + Sinon + Argo Heathcliff - 1h + his original shield fixed + as secondary either a shield or staff - exceptions are: Sword Skills : 1h-Sword, dual-1h-Sword, 2h-Sword, Dagger, Brass Knuckles, Rapier, Mace, Ax, Spear, Bow with selectable elemental and status-effect-arrows Magic : Elemental-Attacks, Heals, Buffs, Debuffs - with nice spell mumbling visual or instant casted *Multiplayer - 2 PvP Modes : Arena 1vs1 / 2vs2įighting / Gameplay is fun and satisfying, it includes: *Fully adjustable volume of BGM, effects, voice *colorful race distinguishing wisps - while waiting for resurrection *Awesome SAO particle effects for wounds and death *Player and Monster models looking pretty neat + good animation overall
ACCEL WORLD SEASON 2 STREAMING FULL
*VN-Style Cut-scenes - full voiced log, skippable, hideable ui, on wish auto text progress, looks great *Nice integration of Burst Link in the Cardinal System *Great merging of the two anime storys, with only minor unlogic notes.
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*Nice big Roster from Accel World and Sword Art Online Posted: 16 September, 2017 Review based on my mindset after playing 130h - completed main story 50h without rushing it, doing all sidequests, test all chararcter's movesets, and simply watching my party fighting.